AI Insights · Timothy · July 2022
Top 5 Free to Play Games in Turkey Q2 2022
Discover the performance of the top 5 free-to-play games in Turkey during Q2 2022, including trends in downloads, revenue, and active users.
During the second quarter of 2022, the top 5 free-to-play games in Turkey showed varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.
Subway Surfers experienced a consistent decline in weekly revenue, starting at approximately $2.2K in late March and ending at around $1.2K by the end of June. Weekly downloads peaked at 249K in early April before dropping to 145K in the last week of June. The game maintained a high number of active users, averaging around 10M weekly, though there was a noticeable decline from 12M to 8M throughout the quarter.
Tall Man Run saw a significant jump in weekly downloads, reaching a high of 378K in early May before falling to 32K by the end of June. The game's weekly revenue showed a modest increase, peaking at $31 in early May. Active users surged to 627K in early May but gradually declined to 162K by the end of the quarter.
101 Okey Plus Rummy Board Game from Zynga Inc. maintained a strong revenue stream, starting at $242K and ending at $164K. Weekly downloads remained relatively stable, hovering around 180K at the beginning and about 139K towards the end of the quarter. Active users saw a slight decline, averaging around 3.4M weekly.
PUBG MOBILE by Tencent Mobile International Limited started the quarter with a weekly revenue of $353K, which decreased to $214K by late June. Weekly downloads remained relatively stable, ranging from 148K to 120K. The game had a strong active user base, peaking at 3.7M in mid-April and stabilizing around 3.4M by the end of June.
Airport Security: Fly Safe from Kwalee Ltd saw its highest weekly downloads at 351K in early April, which then declined to 57K by the end of June. Weekly revenue remained modest, peaking at $92 in early April and ending around $44 in late June. Active users fluctuated, peaking at 574K in early April and settling around 193K by the end of the quarter.
These trends highlight the dynamic nature of the mobile gaming market in Turkey. For more detailed insights, visit Sensor Tower.